Resident Evil 5Pics
 
Our Score04.21.2009   written by Alex Chechs   posted by JoJo BA

Resident Evil 5
PS3 - Capcom

Pros: A return to the roots of the storyline; amazing graphics, great sound.

Cons: Awful controls; no running and aiming (wtf?); too short; not scary at all; too easy; disappointing boss battles; have to pay extra for online DLC.

Resident Evil, as a series, has been my Holy Grail. It’s lore, gameplay and all-over fright factor is something not to fuck with. RE4 was possibly one of the best games ever; I still play it to this day. So I was very excited to see what RE5 had in store for me...man, am I pissed off! Instead of building on what they established in RE4, Capcom delivered the ultimate videogame versions of Chinese Democracy ever...overly produced crap.

First off, the story line takes place in Africa with some rebels and some disease-type thing running amuck. You start off the game as a tried-and-true Resident Evil mainstay, Chris Redfield, and with your partner, Sheva Alomar. You get weapons and immediately are thrown into action. And the action sucks. It plays like a lame corridor shooter. The world isn’t so open and you feel confined, and not in a scary sort of way...it’s more of a frustration type of thing because the controls suck so bad. On top of that, there is no "suitcase" in this game, so your weapons cache is rather limiting, having to choose from the inventory at the start of each mission. Sure, you upgrade your weapons, but it’s not really all that rewarding when you can’t aim for shit in this game.

Your partner Sheva serves no purpose but to be a walking backpack that can carry another 4-6 items for you. She is dumb as fuck and besides getting her to flip a switch here or there, she is pretty useless. Sure she will shoot the random baddy but nothing too extreme. Most of the time, I felt her to be a liability. You pretty much wind up saving her ass 50% of the time. What kind of partner is that? A really stupid and shitty one.

Resident Evil games - no matter how good or bad they were in the past - always delivered one thing: fright...and this one falls so flat in that department. You really don’t have a sense of fear or anticipation of what’s next; it's all pretty routine after the first gory encounter you have. And with the game being so easy, you can really just run through levels and kill enemies pretty quickly even with the bad controls. This made it boring for me after the second chapter. But I still wanted to finish the game, hoping for some huge Resident Evil lore revelation...guess what happened?...nothing - that’s what happened. No big revelation except that maybe you killed Wesker this time and that he likes tight, shiny leather.

Was I a bit harsh here? Damn straight...this is a Resident Evil game, so the standards are pretty high. And since this was the game they were selling the PS3 on 3-4 years ago, this game pissed me the fuck off. If this was some no-name game, I probably would have been a little nicer, but not by very much. Do yourself a favor: rent it, play it once and then burn it...because after all, it deserves the same fate as Chinese Democracy.


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category: Game Review
Comments (15)
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04.23.09 12:07 PM  
I know there are a lot of gripes about the whole inventory screen thing and it not pausing the game, I actually enjoyed the inventory screen and it was very easy to manage...plus it made it more realistic and more of a challenge. I got annoyed but once I figured out that you can switch weapons with the D-Pad without going to the inventory screen(i didn't read the instructions, don't know if it was in there or not but whatever) it made everything so simple.
04.23.09 12:09 AM  
I had plenty of gripes this time with RE5. While RE2 set the standard early in the series, RE4 is the watermark from all the games to be judged by. I couldn't imagine the controls on 360. The inventory scene now doesn't pause the game like in re4, you could stack 5 eggs but only hold on herb in a slot...Christ you think drug mules in the game could spotted a mile away. Then there's idea of grinding money by restarting the same level over and selling all their stuff. On that note, all I got out of the first few chapters was... I'm biohazard agent sent to protect the natives. And the best way to do this is. break in their home, break all their pottery, funiture, and steal all their idols and/or blood diamonds. No wonder, they come at you with bottles and sticks. Was I the only wonder to where in the hell, the only white girl in the came from in the first level. It was like they tossed her in on sufferance alone. The only blessing I'll give is that RE is the only series to use quicktime events properly. Other games have them too much or make them a useless addition.
04.22.09 12:56 PM  
Didn't like FFX...possibly due to Blitzball spanning throughout the entire game. No thanks, I'll stick to shooting hoops and arm wrestling at the Golden Saucer.
04.22.09 12:11 PM  
I am a huge fan of FF X and FFX2. I am looking forward to the new game and actually liked the latest version they had out for the PS2. But yeah, don't fuck up good franchises. MGS4 got it right for a next gen version of a classic franchise.
04.22.09 12:02 PM  
I will sum it up like this...game series like Resident Evil and Final Fantasy are proof that if you have an amazing development team and a great platform/engine... DON'T CHANGE IT! Anyone agree? RE/RE2, FF VII, FFVIII were masterpieces to say the least...FF XII and XIII are junk(yes I know XIII hasn't came out yet but after seeing the gameplay demo it's exactly like XII as far as battle engine, say goodbye to the day of turn based JRPGs...it's a sad time for gaming)
04.22.09 11:46 AM  
I honestly believe if this wasn't titled Resident Evil 5 and went by some other name, this review would be very different. It just didn't live up to what people want out of a Resident Evil game. It was more of an action game rather than a RE game.
04.22.09 11:06 AM  
I should have written something about the puzzles, because this did bother me as well. I loved the old puzzles and think it was an integral part of the RE world. This game overall just didn't feel very Resident Evil, if that makes sense. And like I said before, if this was called something else and not an RE title I wouldnt have bashed it so much. But when you wait for a game for years and they drop this, it tends to piss you off a bit. Speaking of Horror Survival games, I really wish they would bring the Fatal Frame series to the new consoles...
04.22.09 10:37 AM  
Well said! Another thing I don't like about this RE game is that they totally eliminated the puzzles besides one which is the easiest puzzle out of all the RE games. The earlier games in the series were a lot harder because of how difficult some of the puzzles could be and I loved those challenges. Now everything is straight forward and dumbed down. I got all of the achievements in two weeks and thought even professional was a bit easy. The best RE game in my opinion was RE: Code Veronica X! The longest, craziest story line out of all of them and the most difficult. The coolest monster creatures too! Nosferatu ftw! haha
04.22.09 10:11 AM  
OK, I take it back...running and aiming was touched...just not in the review. Go play Call of Duty or Gears Of War if you want to run and aim, leave RE alone.
04.22.09 10:09 AM  
Nothing will beat RE and RE2, no doubt about it. Misti, I have to say that RE3 is the one in the entire series I can't play(besides dead aim and umbrella chronicles...c'mon...EUGH) and whoever decided to throw an end boss into the first 15 minutes of a game should be brutally tortured and murdered for even putting that idea out there. 8 shotgun shells and one magazine of pistol rounds to kill an end game boss to get what...some pistol parts that you just have to beat him AGAIN to get the other half...bullshit. Anyway, back to RE5...I'll be the first to say I loved this game in all honesty. Lack of zombies, sure...disappointing, but they brought back the Lickers, and ever so much more advanced from their RE2 counterparts...and now running in packs. I don't know if it was touched in this review, but I'm hoping that the whole "omg you can't run and shoot in it!" wasn't brought up because...YOU NEVER COULD IN RE...why would anyone think you could now?! Oh, and Chris Redfield needs to lay off the roids...seriously. Yes, no fright, no dogs popping out of windows, no mansion...it did lack a lot of the key points to how Resident Evil has become my favorite videogame of all time, however I do give credit where credit is due...except to Sheva...years and years of development and they still can't get the AI any smarter. I give it a 4/5 stars in my opinion, sure so many will disagree but the replay value is there, Mercenaries is awesome, and the extra difficulty level where you get attacked once and you're bleeding to death...well yea, that's a little extreme but I give props to anyone who can get through the game on Professional. There's my two cents, sorry it was so long guys. Figured someone had to come in and say some positive stuff though. Back to playing World Of Warcraft!
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